Coral Riff's shadowed tentacles and Hard Mode

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Coral Riff's shadowed tentacles and Hard Mode

Postby tarotDeck » Tue Apr 04, 2017 6:16 pm

Hard Mode adds a Blood Nightmare to the boss chamber for zones 2 and 3. Coral Riff tentacles have no light to them in their shadowed sprite. As a result, it's impossible to tell where tentacles are if they're near the Blood Nightmare. This is especially dangerous during the first few beats of the fight, with the tentacles spawning around the player and the minibosses most likely not dead yet.

Some sort of light gleam on the sprites for the tentacle's instruments might make sense?
tarotDeck
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Re: Coral Riff's shadowed tentacles and Hard Mode

Postby Arachness » Wed Apr 05, 2017 3:27 pm

Thanks for reporting this to us! We'll find some way to make the Tentacles highlighted in the dark so that they're easier to see.
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Arachness
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