Calibration settings (ios)

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Calibration settings (ios)

Postby LuckyCrunch17 » Mon Jan 09, 2017 11:16 pm

I play CotN on iOS 10, iPod touch 6th gen

This has been asked for but I never found out why it wasn't implemented in the game. I found that the default beat detection is a little bit earlier than the actual beat of the music. It may be a visual glitch (beat bars that meet at middle) but I found that I got consistent beats without missing by pressing a little earlier. Pressing early on bolt can really mess up with your rhythm cause you to drop a beat. I also play on the computer and calibrating really helped me get through bolt (can flawless death metal low% with calibration). On CotN PE, I can only get to 1-3 average(can get zone 3 or 4 consistently on PC) which is a huge difference.

I think the reason(s) why calibration wasn't put in the game is:
1. All (apple) device should have same imput time unlike keyboards
2. It is not possible to calculate the input and calibrate on a mobile device
3. I'm an idiot and think that the beat detection is off because I'm not noticing that I'm not pressing at the right time

A reply would be nice, it would be better to know that development team is taking a break rather than not knowing anything at all.
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Re: Calibration settings (ios)

Postby Arachness » Tue Jan 10, 2017 5:23 pm

Thanks for letting us know about this! We'll take a look at it.
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