Factsheet:
Developer:
Brace Yourself Games
Location:
Vancouver, Canada
Website:
https://industriesoftitan.com
Regular price:
TBD
Release dates:
PC: TBD
Platforms:
Epic Game Store Steam Other platforms TBA
Description:
Create a sprawling industrial city. Compete with the other Great Houses of Titan for resources, territory, and power. Do battle with ships, technology, influence, or the sheer productive power of your factories. Stake your claim to the Industries of Titan in this innovative sim/strategy game!
Features:
- Design your city and grow it from just a few small buildings into a massive metropolis!
- Set up production lines inside your factories to turn raw resources into ever more powerful devices and buildings
- Balance the needs of your workers, your factories, and your buildings to produce a powerful, efficient economy
- Design the interiors of your battleships by strategically placing weapons, shields, thrusters, and more, to reduce weak points and maximize fighting capability
- Overcome your enemies via tactical battleship combat, technological superiority, political influence, or the sheer productive power of your factories
- Gameplay is "real-time with pause" -- play at your preferred pace!
- Created by the team that brought you Crypt of the NecroDancer, with art by Sir Carma and Nick Gunn, music by Danny Baranowsky, and audio by Power Up Audio.
Videos:
Announcement Trailer
Combat Trailer
About Brace Yourself Games:
Boilerplate:
The indie katamari! A Vancouver-based independent game studio, Brace Yourself Games has rolled up some of the most experienced and talented independent game developers from around the globe.
At Brace Yourself Games, we do not ask our team to crunch! We develop games because games make us happy, so if we’re not having fun doing it, what’s the point? No one at BYG is required to work more than 40 hours per week. We maintain an inclusive, supportive, fun company culture.
Credits:
- Andy Nguyen
Lead Designer, Project Manager - Antoine Lendrevie
Art Director - Danny Baranowsky
Composer, Designer - Ryan Clark
Design, Marketing - Jeremy Phillips
Senior Programmer - Nick Gunn
Lead 3D Artist - Ben Humphreys
Programmer, UI Designer - Power Up Audio
Audio - Oliver Trujillo
Programmer, Design - Klemen Lozar
VFX - Chad Jenkins
Technical Artist - Marlon Wiebe
Video Producer - Artyom Zuev
Technical Artist - Cindy Chow
Producer, Event Manager - Pavel Efimov
Technical Artist - Leanne Bradbury
Senior Community Manager
Contact:
- Primary contact
BYG Press Contact - Twitter
https://twitter.com/IndustriesGame