Developer: Brace Yourself Games

Location: Vancouver, Canada

Website: https://industriesoftitan.com

Regular price: USD $29.99

Release dates:
PC - Epic Early Access : April 14, 2020 PC - Steam Early Access: June 21, 2021 PC - 1.0 Release: TBD

Epic Game Store  Steam  Other platforms TBD


Create a sprawling industrial city. Compete with the other Corporations of Titan for resources, territory, and power. Do battle with ships, technology, influence, or the sheer productive power of your factories. Stake your claim to the Industries of Titan in this innovative sim/strategy game!


  • Design your city and grow it from just a few small buildings into a massive metropolis!
  • Set up production lines inside your factories to turn raw resources into ever more powerful devices and buildings.
  • Balance the needs of your workers, your factories, and your buildings to produce a powerful, efficient economy.
  • Design the interiors of your battleships by strategically placing weapons, shields, thrusters, and more, to reduce weak points and maximize fighting capability. (Coming during Early Access)
  • Overcome your enemies via tactical battleship combat, technological superiority, political influence, or the sheer productive power of your factories. (Coming during Early Access)
  • Gameplay is "real-time with pause" -- play at your preferred pace!
  • Created by the team that brought you Crypt of the NecroDancer, with art by Sir Carma and Nick Gunn, music by Danny Baranowsky, and audio by Power Up Audio.


Industries of Titan Steam Early Access Announcement Trailer (2021)

Intro Cinematic Trailer (2021)

Art Direction & Design Devlog (2019)

Selected Articles

  • "Industries of Titan has the potential to be one of the great management games." – EuroGamer
  • "I love Titan's grimy, rain-slicked aesthetic." – EuroGamer
  • "One of the most original and daring takes on city-building I’ve ever seen." – Kotaku
  • "A promising foundation for a new breed of city builder." – PC Gamer

About Brace Yourself Games


Brace Yourself Games was founded by veteran indie developer Ryan Clark in 2013. It’s only appropriate that our Vancouver-based independent game studio was named for a programmer pun that could only come from his shiny, bald head: {YOURSELF}

Our goal is to make standout games. We try new things, hold ourselves to a high standard, and make improvements when we make mistakes. What’s important is that you can always count on us to deliver in the end.