Industries
of Titan

Factsheet:

Developer:
Brace Yourself Games

Location:
Vancouver, Canada

Website:
https://industriesoftitan.com

Regular price:
TBD

Release dates:
PC: TBD

Platforms:
Steam  Other platforms TBA

Description:

Create a sprawling industrial city. Compete with the other Great Houses of Titan for resources, territory, and power. Do battle with ships, technology, influence, or the sheer productive power of your factories. Stake your claim to the Industries of Titan in this innovative sim/strategy game!

Features:

  • Design your city and grow it from just a few small buildings into a massive metropolis!
  • Set up production lines inside your factories to turn raw resources into ever more powerful devices and buildings
  • Balance the needs of your workers, your factories, and your buildings to produce a powerful, efficient economy
  • Design the interiors of your battleships by strategically placing weapons, shields, thrusters, and more, to reduce weak points and maximize fighting capability
  • Overcome your enemies via tactical battleship combat, technological superiority, political influence, or the sheer productive power of your factories
  • Gameplay is "real-time with pause" -- play at your preferred pace!
  • Created by the team that brought you Crypt of the NecroDancer, with art by Sir Carma and Nick Gunn, music by Danny Baranowsky, and audio by Power Up Audio.

Videos:

Announcement Trailer

Combat Trailer

About Brace Yourself Games:

Boilerplate:

The indie katamari!  A Vancouver-based independent game studio, Brace Yourself Games has rolled up some of the most experienced and talented independent game developers from around the globe.

At Brace Yourself Games, we do not ask our team to crunch! We develop games because games make us happy, so if we’re not having fun doing it, what’s the point? No one at BYG is required to work more than 40 hours per week. We maintain an inclusive, supportive, fun company culture.

Credits:

  • Andy Nguyen
    Lead Designer, Project Manager
  • Antoine Lendrevie
    Art Director
  • Danny Baranowsky
    Composer, Designer
  • Ryan Clark
    Design, Marketing
  • Jeremy Phillips
    Senior Programmer
  • Nick Gunn
    Lead 3D Artist
  • Ben Humphreys
    Programmer, UI Designer
  • Power Up Audio
    Audio
  • Oliver Trujillo
    Programmer, Design
  • Klemen Lozar
    VFX
  • Chad Jenkins
    Technical Artist
  • Marlon Wiebe
    Video Producer
  • Artyom Zuev
    Technical Artist
  • Cindy Chow
    Community Manager
  • Kramer Solinsky
    QA Lead
  • Pavel Efimov
    Technical Artist

Contact: