Industries of Titan Update 15: Tech Tree

5th October 2021

PATCH HIGHLIGHTS: TECH TREE: Research Ancient Technologies in your new Tech Tree NEW BUILDING: Build a Science Lab to enable […]

Council Report #3: Tech Tree

22nd September 2021

Greetings Founder, We’ve been quite busy since last we spoke, as I hope you’ve been as well. You may recall […]

Industries of Titan Update 14: Ruin, Resources, Rebels

7th September 2021

PATCH HIGHLIGHTS: ANOMALY DETECTED: Harvest Anomalies for more Artifacts OBSIDIAN RUINS: Survey higher quality ruins for more resources NEW BUILDING: […]

Council Report #2: Anomaly Detected

18th August 2021

Greetings Founder, I hope you’ve been well since my last report. As you know, Artifacts are very important to the […]

Industries of Titan Update 13: Recipe for Ruin

3rd August 2021

PATCH HIGHLIGHTS: INERT RUINS: Some ruins can now be activated for various functions SHIP BLUEPRINTS: Save and load layouts for […]

Council Report #1 – Week One on Steam Complete

28th June 2021

Hello Founder. Today, we close our logs on an incredible first week of Early Access and prepare for the future. […]

Industries of Titan Update 12: Full Speed Ahead

1st June 2021

A message from the design team Hello Founders. This update reverts a recent change to unlocking buildings with Artifacts that […]

Industries of Titan STEAM Release Date

25th May 2021

Industries of Titan launches on Steam, June 21, 2021. You heard it here. We’re excited for our Early Access journey […]

Industries of Titan Update 11: Darkness Falls

4th May 2021

PATCH HIGHLIGHTS: FOG OF WAR: Ships can now explore the Fog of War! TIMING MATTERS: Undertake a new challenge -Timed […]

Industries of Titan Update 10: New Horizons

6th April 2021

 PATCH HIGHLIGHTS: NIGHT LIGHT, NIGHT BRIGHT: Beautifully updated day/night cycle. PUT A RING ON IT: You’re going to love […]