PATCH HIGHLIGHTS: NEW TECH NODES: New techs to unlock! NEW TECH SUB TIERS: Get more important tech earlier. NEW CORPORATE GOALS: New ways […]
Industries of Titan Update 18: Content Pack
4th January 2022
4th January 2022
PATCH HIGHLIGHTS: NEW TECH NODES: New techs to unlock! NEW TECH SUB TIERS: Get more important tech earlier. NEW CORPORATE GOALS: New ways […]
23rd December 2021
Greetings Founder. With the Holidays coming around, I would like to say something like “take it easy” or “enjoy time […]
7th December 2021
PATCH HIGHLIGHTS: CORPORATE GOALS: New Victory Conditions to win the game! SCRAP TECH: Scrap unwanted tech for half the time. […]
Read more about Industries of Titan Update 17: Victory Conditions
17th November 2021
Greetings Founder, After focusing our efforts on depleting rebel numbers, the Council finally feels that you have sufficiently met their […]
Read more about Council Report #5: Corporate Goals and Tech Scrapping
2nd November 2021
PATCH HIGHLIGHTS: NEW ADVISOR: Your new Research Director is here to help. GATLING GUN: Take out your enemies with a new weapon. […]
Read more about Industries of Titan Update 16: Combat, Weather, and More
20th October 2021
Greetings Founder, The Council has been impressed with how you’ve been using the Tech Tree so far, especially without any […]
Read more about Council Report #4: New Advisor, Gatling Gun, Sandstorms, and More
5th October 2021
PATCH HIGHLIGHTS: TECH TREE: Research Ancient Technologies in your new Tech Tree NEW BUILDING: Build a Science Lab to enable […]
22nd September 2021
Greetings Founder, We’ve been quite busy since last we spoke, as I hope you’ve been as well. You may recall […]
7th September 2021
PATCH HIGHLIGHTS: ANOMALY DETECTED: Harvest Anomalies for more Artifacts OBSIDIAN RUINS: Survey higher quality ruins for more resources NEW BUILDING: […]
Read more about Industries of Titan Update 14: Ruin, Resources, Rebels
18th August 2021
Greetings Founder, I hope you’ve been well since my last report. As you know, Artifacts are very important to the […]