Greetings Founder, The Council has been impressed with how you’ve been using the Tech Tree so far, especially without any […]
Read more about Council Report #4: New Advisor, Gatling Gun, Sandstorms, and More
20th October 2021
Greetings Founder, The Council has been impressed with how you’ve been using the Tech Tree so far, especially without any […]
Read more about Council Report #4: New Advisor, Gatling Gun, Sandstorms, and More
5th October 2021
PATCH HIGHLIGHTS: TECH TREE: Research Ancient Technologies in your new Tech Tree NEW BUILDING: Build a Science Lab to enable […]
22nd September 2021
Greetings Founder, We’ve been quite busy since last we spoke, as I hope you’ve been as well. You may recall […]
7th September 2021
PATCH HIGHLIGHTS: ANOMALY DETECTED: Harvest Anomalies for more Artifacts OBSIDIAN RUINS: Survey higher quality ruins for more resources NEW BUILDING: […]
Read more about Industries of Titan Update 14: Ruin, Resources, Rebels
18th August 2021
Greetings Founder, I hope you’ve been well since my last report. As you know, Artifacts are very important to the […]
3rd August 2021
PATCH HIGHLIGHTS: INERT RUINS: Some ruins can now be activated for various functions SHIP BLUEPRINTS: Save and load layouts for […]
Read more about Industries of Titan Update 13: Recipe for Ruin
28th June 2021
Hello Founder. Today, we close our logs on an incredible first week of Early Access and prepare for the future. […]
Read more about Council Report #1 – Week One on Steam Complete
1st June 2021
A message from the design team Hello Founders. This update reverts a recent change to unlocking buildings with Artifacts that […]
Read more about Industries of Titan Update 12: Full Speed Ahead
25th May 2021
Industries of Titan launches on Steam, June 21, 2021. You heard it here. We’re excited for our Early Access journey […]
4th May 2021
PATCH HIGHLIGHTS: FOG OF WAR: Ships can now explore the Fog of War! TIMING MATTERS: Undertake a new challenge -Timed […]
Read more about Industries of Titan Update 11: Darkness Falls