Patch 0.19.2
Released 02 Dec 21 - EXPERIMENTAL
Patch 0.19.1
Released 18 Nov 21 - EXPERIMENTAL
Patch 0.19.0
Released 02 Nov 21 - TITAN TUESDAY
Patch 0.18.4
Released 28 Oct 21 - EXPERIMENTAL
Patch 0.18.3
Released 21 Oct 21 - EXPERIMENTAL
Patch 0.18.2
Released 14 Oct 21 - HOTFIX
Patch 0.18.1
Released 07 Oct 21 - HOTFIX
Patch 0.18.0
Released 05 Oct 21 - TITAN TUESDAY
Patch 0.17.3
Released 29 Sep 21 - EXPERIMENTAL
Patch 0.17.2
Released 23 Sep 21 - EXPERIMENTAL

Patch 0.19.0

Released: 2nd November 2021

Update 16: Combat, Weather, and More

PATCH HIGHLIGHTS:

NEW ADVISOR: Your new Research Director is here to help.
GATLING GUN: Take out your enemies with a new weapon.
SAND/SNOWSTORMS: Beware some harsher weather rolling in.
NEW INERT RUINS: Xethane and Pylon Inert Ruins can be found.
and more!

Industries of Titan is in Early Access, which means we are actively updating and adding new content based on our roadmap and your wonderful feedback. You can expect the next Titan Tuesday update on December 6th, 2021.

See the full patch notes below!

Changes as of 0.19.0

🪐 indicates changes due to community feedback!

New Advisor in Town!

  • Braxton Daw has arrived on Titan to assist with research and development
  • Can be called from the advisor menu
  • Offers tips for getting started with research on the tech web

New Device: Gatling Gun

  • Three versions, small, medium and large
  • Unlocked from the tech tree
  • Deals more damage than a laser of the same level but less accurate

🪐 Refactored Smokestack and Mine Logic

  • Removed truck slider from UI panel, employees will automatically use trucks when appropriate to pick up and drop off resources at these buildings
  • Many behind the scenes improvements and optimizations

Extreme Weather!

  • Sandstorms will reduce vision range of buildings and ships
  • Snowstorms will also reduce vision ranges of buildings and ships, while also slowing down employee and citizen movement

Two New Inert Ruins

  • Xethane ruins emit xethane gas
  • Pylon ruins allow energy to be relayed through them to power buildings in your city

Employee Panel Update

  • 🪐 Employee panel has an improved breakdown of what types of jobs employees are assigned to

What’s on the Menu?

  • 🪐 Load from pause menu
  • Removed hover over effect from device menu, now always displays device shape

Balance Changes

  • Balance: Building repair cost reduced by 50%, ship repair cost reduced by 40%
  • Balance: Rebel aggression reduced overall, providing more time between each attack wave

Fixes as of 0.19.0

  • Resources displayed in blueprints now update in real time
  • Updated medium generator device’s thumbnail
  • Resource patches no longer show an additional resource available after being claimed
  • Camera controls are now visible while viewing the tech web

YOU CAN FIND THE FULL LIST OF KNOWN ISSUES HERE.