Patch 0.22.1

Released: 17th February 2022

Changes as of 0.22.1

🪐 indicates changes due to community feedback!

New Hazard: Fire

  • Somebody call 9-1-1, Titan fires burning out of control, whoa
    • Fire has been added as a new hazard to manage
    • Buildings will catch fire after receiving significant damage
    • Once a building starts to burn the fire can eventually spread to other nearby buildings, be sure to put fires out quickly! 
    • Selecting “Repair” on a burning building will create jobs for employees to put the fire out
    • Burrowing buildings will also extinguish the fire
    • Rain and snow will help extinguish fires
    • Fires will generate pollution while burning

New Gamemode Options

  • 🪐Added an option when starting a new game to have endless rebel waves or no rebel waves after defeating all camps

Weather Rebalancing

  • Snowstorms no longer decrease turret range, and instead reduce walking speed and ship movement speed
  • Heavy fog will only decrease visibility

New Rebel Ship Layouts

  • Additional rebel ship layouts have been added for the following hull types:
    • Freedom K1
    • Light of Rhea
    • The Hammer
    • Common Salvation
    • CS Unity


  • Victory screen will now change depending on how many corporate goals you complete before claiming victory

Fixes as of 0.22.1

  • Fixed an issue where glare would be very bright on rooftops in the morning hours while it rained
  • Fixed an issue with trucks not brining full waste loads to smokestacks that were built in certain orientations
  • Fixed an issue where an easter egg could only be disabled from one state
  • Fixed an issue with multiple buildings being destroyed displaying an incorrect grouped notification
  • 🪐Fixed an issue where setting the resolution scale was not working correctly
  • Fixed an issue with resources patches not being mineable in certain circumstances
  • Fixed an issue that could cause transport hubs to have more trucks than they can support
  • Fixed an issue with the Game Time displaying incorrectly on save files
  • Fixed an issue with ship construction time always showing 0 when the shipyard constructing it is selected
  • Fixed an issue with industrial fans appearing too dark at night