Released: 4th February 2021
Changes as of 0.9.1
- No changes, only bug fixes!
Fixes as of 0.9.1
- Fixed a handful of issues with the Energy Overlay display in interior views
- Fixed save and load issue where an Employee who was in the middle of an extraction job never finished the job on load
- Fixed resources not being returned to the player if a job was paused and then cancelled while an Employee was bringing resources
- Fixed extract VFX being triggered prematurely when loading a save where an Employee was on their way to an extraction job
- Fixed a crash that occurred when a device took damage in combat
- Fixed buildings not being upgraded if a portion of the resources required for upgrade were stored in Council or Spaceport buildings and the only valid storage was in the building that was being upgraded
- Fixed a crash that could occur on the main menu
YOU CAN FIND THE FULL LIST OF KNOWN ISSUES HERE.