
22nd September 2021
Council Report #3: Tech Tree
Greetings Founder, We’ve been quite busy since last we spoke, as I hope you’ve been as well. You may recall […]
22nd September 2021
Greetings Founder, We’ve been quite busy since last we spoke, as I hope you’ve been as well. You may recall […]
21st September 2021
PATCH HIGHLIGHTS: EVENT HORIZON: New narrative events to run into MY WAY OR THE HIGHWAY: New highway map RESOURCE […]
14th September 2021
Many companies, especially within the tech industry, have what’s called a “20% Project” program in place. The gist of this […]
7th September 2021
PATCH HIGHLIGHTS: ANOMALY DETECTED: Harvest Anomalies for more Artifacts OBSIDIAN RUINS: Survey higher quality ruins for more resources NEW BUILDING: […]
18th August 2021
Greetings Founder, I hope you’ve been well since my last report. As you know, Artifacts are very important to the […]
17th August 2021
PATCH HIGHLIGHTS: WORK IT OUT: Construct items in the new workshop SHAKEN NOT STIRRED: New narrative events available! SHOW YOU THE […]
12th August 2021
In recent months, we’ve added a plethora of new weapon types that add strategic depth and aesthetic variety. Even as […]
3rd August 2021
PATCH HIGHLIGHTS: INERT RUINS: Some ruins can now be activated for various functions SHIP BLUEPRINTS: Save and load layouts for […]
20th July 2021
PATCH HIGHLIGHTS: THE FIRE AND FLAMES: Make more map mayhem! ALL OF THE LIGHTS: Lights improve visibility to mechs […]
28th June 2021
Hello Founder. Today, we close our logs on an incredible first week of Early Access and prepare for the future. […]