PATCH HIGHLIGHTS: INERT RUINS: Some ruins can now be activated for various functions SHIP BLUEPRINTS: Save and load layouts for […]
Read more about Industries of Titan Update 13: Recipe for Ruin
3rd August 2021
PATCH HIGHLIGHTS: INERT RUINS: Some ruins can now be activated for various functions SHIP BLUEPRINTS: Save and load layouts for […]
Read more about Industries of Titan Update 13: Recipe for Ruin
28th June 2021
Hello Founder. Today, we close our logs on an incredible first week of Early Access and prepare for the future. […]
Read more about Council Report #1 – Week One on Steam Complete
1st June 2021
A message from the design team Hello Founders. This update reverts a recent change to unlocking buildings with Artifacts that […]
Read more about Industries of Titan Update 12: Full Speed Ahead
25th May 2021
Industries of Titan launches on Steam, June 21, 2021. You heard it here. We’re excited for our Early Access journey […]
4th May 2021
PATCH HIGHLIGHTS: FOG OF WAR: Ships can now explore the Fog of War! TIMING MATTERS: Undertake a new challenge -Timed […]
Read more about Industries of Titan Update 11: Darkness Falls
6th April 2021
PATCH HIGHLIGHTS: NIGHT LIGHT, NIGHT BRIGHT: Beautifully updated day/night cycle. PUT A RING ON IT: You’re going to love […]
2nd March 2021
PATCH HIGHLIGHTS: BENEFACTORY: Benefit from new factory devices to refine resources! REBEL BASE AI: Rebel bases now expand and […]
Read more about Industries of Titan Update 9: Industrial Revolution
2nd February 2021
PATCH HIGHLIGHTS: THE SOUND OF MONEY: The streets of Titan are now alive with citizens! PAYDAY: Yes, you have […]
Read more about Industries of Titan Update 8: Live, Die, Work, Repeat
17th December 2020
For the last few Fridays, Industries of Titan’s Lead Designer, Andy Nguyen, has joined players in our Discord to answer […]
8th December 2020
Every Friday for the last month, Industries of Titan’s Lead Designer, Andy Nguyen, has joined players in our Discord to […]