Alpha 0.3, 0.0.13-b470
Released: 23rd October 2020
Changes in Alpha 0.3, 0.0.13-b470
- New save location, allowing for save versioning! Saves can now be found in Documents/My Games/Phantom Brigade/Saves.
- Lots of balance adjustments to speed, weight, heat, fatigue, and concussion
- New overheat mechanic: overheat now damages mechs over time instead of possibly crashing them
- Shield actions no longer cost heat
- New balancing for ricochet chance on projectiles
- New thumbnail art for events
- Time starts automatically after combat
- Added landing animation to deploying units
- Lots of bug fixes!
- New main menu music
Fixed issues:
- Enemy units will no longer target a single PB mech at the start of combat
- Fixed mechs t-posing when loading a game in combat
- Fixed an issue where Sleipnir mech was missing a right arm internal part
- Multiple fixes to saves during danger state/fallback
- Fixed repair progress not saving or loading
- Fixed saving and loading during events
- It is no longer possible to salvage after being defeated by a patrol
- Fixed an issue where smokescreens permanently parilyzed patrols on the overworld
- Fixed bullet ricochet when shooting a heavy shotgun at point-blank range
- Fixed positions of convoys and patrol squads on the overworld not being loaded properly
- Fixed an issue where it was possible to get softlocked if player engaged with the broken-down convoy in Norbotten while in the danger state
- Fixed an issue where player couldn’t earn hope if they skipped the starting province
- Outpost in starting province now drops L2 loot instead of L1
- Newer saves are now shown at the top of the save menu