Patch 0.3.2-b1160
Released 29 Jan 21 - EXPERIMENTAL
Patch 0.3.1-b1114
Released 22 Jan 21 - HOTFIX
Patch 0.3.0-b1093
Released 19 Jan 21 - RELEASE
Patch 0.2.2-b1068
Released 15 Jan 21 - EXPERIMENTAL
Patch 0.2.1-b1023
Released 16 Dec 20 - HOTFIX
Patch 0.2.0-b1012
Released 15 Dec 20 - RELEASE
Patch 0.1.1-b842
Released 21 Nov 20 - RELEASE
Patch 0.1.0-b776
Released 16 Nov 20 - RELEASE
Alpha Patch 0.3, 0.0.17-b722
Released 12 Nov 20 - ALPHA
Alpha Patch 0.3, 0.0.16-b612
Released 06 Nov 20 - ALPHA

Alpha Patch 0.3, 0.0.16-b612

Released: 6th November 2020

Changes in Alpha 0.3, 0.0.16-b612

  • Added subsystem variants, issues may arise from loading saves from older builds. We recommend starting a new game with this update!
  • Dash is now a function of the Thrusters subsystem
  • Improvements to the overworld terrain
  • Updates to the tutorial and opening cutscenes
  • Replaced placeholder voice-over in opening cutscene
  • Various balance adjustments
  • New overworld map VFX
  • Exposed new settings in the options menu
  • More bug fixes!

Fixed issues

  • Cancelling a movement will not cancel dash actions if an attack occurs before the dash
  • Province names are now fully visible on the overworld map
  • Fixed overworld music not starting after the opening cutscene
  • World map now shows all province names at once when zoomed out
  • Fixed an issue where Black Market event triggers after loading in combat. occasionally throwing an error
  • Various fixes to subsystems
  • Actions can no longer be instantly queued if using a shortcut during turn execution
  • Wait actions that extend in the following turn are now correctly cancelled
  • Exception no longer occurs when loading after the siege event
  • Various combat and overworld AI fixes