Alpha Patch 0.3, 0.0.17-b722
Released: 12th November 2020
Changes in Alpha 0.3, 0.0.17-b722
- Lots of bug fixes and updates! Starting from a new game is recommended!
- Pause is now on ESC instead of F9
- New tutorial combat scenario and various improvements
- Various VFX improvements to overworld map
- New pilot portraits and pilot UI
- New models for roaming enemies on the overworld
- New splash screens added
- New concussion UI in combat
- Various improvements to campaign tutorial events
- New province names
- New descriptions in various areas of the game
Fixed issues
- Fixed a VFX issue where the overworld appears too dark
- White screen no longer flashes before the opening cutscene
- If a siege timer is allowed to run out, the player can no longer interact with that POI
- Fixed AI movement when shooting weapons with high movement penalties
- Crashed units can no longer be pushed out of playable bounds in combat
- Fixed an issue where storage and abandoned caches would spawn on top of one another
- Various tutorial fixes including custom music now correctly playing
- Removed all greybox levels, fixing holes in combat terrain
- Music is no longer missing when loading a save in the overworld
- Fallback gameplay speed is no longer maintained if the timer runs out while the pause menu is open
- Unit construction level in the workshop does now increases as player gains or loses provinces
- Grass is no longer visible in the sky of the Mountain Base map
- Defeated enemy units no longer continue to create dust
- Exception no longer occurs when starting tutorial
- Various fixes to text and UI issues throughout the game