Changes in 0.10.3-b2497
New Highway Map
- This challenging map has a highway going through a large valley with high cliffs
- Can be found on Convoys
Project and Resource Rarities
- You can now build parts in different rarities using uncommon and rare resources
- Get uncommon and rare resources by dismantling uncommon and rare parts in the base or after combat in the salvage screen
- Parts now list in their stats how many resources are dropped when dismantled
- These can be used to build uncommon and rare parts in the workshop
New Audio Options
- Compressed Mode: Lowers the volume of loud sounds, and increases the volume of quiet sounds. Great for playing at night or streaming!
- Mono Mode: centers the sound output, useful for playing sound out of one headphone speaker for example
Rebalancing
- Rebalanced supplies generated from dismantling parts to account for this change
- Upgraded cost and rewards on various events
- Reduced the amount of loot rewarded from caches
Visual Improvements
- Damage shaders improvements
- Adjusted textures on various armor sets
- Improved hit reaction animations
Miscellaneous
- Updated Credits
- Updated descriptions on different part rarities
Fixed in 0.10.3-b2497
- Fixed an issue causing parts to disappear when other parts are previewed in Unit Editing
- Fixed various event issues with Locked sites
- Loading is not available when quitting to main menu during turn execution or fallback
- Starburst and Cluster MLs launch too many missiles
- Fixed Spike Axes model not appearing in the base or in combat
- Fixed medium and heavy melee weapons having swapped models
- Fixed beam weapons not firing
- Improved the selection area of checkboxes in the inventory
- Cleaned up placeholder text on beam weapons
- Various fixes to holstering animations
- Fixed animation when executing multiple dashes consecutively
- Parts that don’t have matching stats are now hidden when compared in Unit Editing