Patch 1.3.3
Released 18 Jun 24 - HOTFIX
Patch 1.3.0
Released 28 May 24 - Phantom
Patch 1.2.1
Released 07 Feb 24 - HOTFIX
Patch 1.2.0
Released 23 Jan 24 - RELEASE
Update 1.1.3
Released 29 Aug 23 - HOTFIX
Patch 1.1.2
Released 10 Aug 23 - HOTFIX
Patch 1.1.1
Released 03 Aug 23 - HOTFIX
Patch 1.1.0
Released 01 Aug 23 - RELEASE
Patch 1.0.4
Released 08 Mar 23 - HOTFIX
Patch 1.0.3
Released 04 Mar 23 - HOTFIX

Patch 0.11.2-b2642

Released: 7th October 2021

Changes in 0.11.2-b2642

🦾 indicates changes due to community feedback

New Maps and Props!

  • New combat maps have been added to the following sites: Farms, Mines, Energy Storage Plants, Bases, Convoys, Caches, and Outposts

New Landing VFX

  • Reinforcements now have rocket packs to help them land
  • Improved animations and VFX for landing units
    • VFX is still missing from landing mechs, but we’re adding it soon

Animation Improvements

  • Improved locomotion on fast mechs: sprints look faster and movement blends better with different actions
  • Hit reaction adjustments: improved the way mechs react to hits from different ballistic weapons and fixed various animation bugs
  • Holstering and unholstering weapons: transitions between holstering and unholstering all equipment types have been improved.

Miscellaneous

  • Updated the game credits
  • Lots of bug fixes!

Fixed in 0.11.2-b2642

  • Fixed an issue where audio on weapons will continue when firing is interrupted (such as on beams)
  • Fixed Thrusters staying on when Dash is interrupted or when retreating after dashing
  • Fixed occasional loud explosion when destroying props on various map
  • Fixed audio doubling-up when starting a new game
  • Fixed an issue where selecting another unit while cancelling an action will reset the appearance of the action in the timeline 
  • Fixed cutscene audio carrying to game if cutscene skipped too quickly

YOU CAN FIND THE FULL LIST OF KNOWN ISSUES HERE.