Patch 1.3.3
Released 18 Jun 24 - HOTFIX
Patch 1.3.0
Released 28 May 24 - Phantom
Patch 1.2.1
Released 07 Feb 24 - HOTFIX
Patch 1.2.0
Released 23 Jan 24 - RELEASE
Update 1.1.3
Released 29 Aug 23 - HOTFIX
Patch 1.1.2
Released 10 Aug 23 - HOTFIX
Patch 1.1.1
Released 03 Aug 23 - HOTFIX
Patch 1.1.0
Released 01 Aug 23 - RELEASE
Patch 1.0.4
Released 08 Mar 23 - HOTFIX
Patch 1.0.3
Released 04 Mar 23 - HOTFIX

Patch 0.13.5-b3016

Released: 16th December 2021

Changes in 0.13.5-b3016

🦾 indicates changes due to community feedback

Engine Upgrade

  • REMINDER: due to a fix that was made to the world reset process in 0.13.2, saves that were at any point loaded in 0.13.1 will continue to show old bugs when loaded in the latest version. This includes a fix to entities on the overworld being un-interactable. Please either load a save from prior to 0.13.1, or start a new game.

Music and SFX

  • Added SFX to convoy and patrol detection!

Miscellaneous

  • Updated the roadmap

Fixed in 0.13.5-b3016

  • Retreating from combat with a patrol now properly disengages with the patrol
  • Fixed an issue where the Capital didn’t react to the base entering its range
  • Fixed an issue where fog was appearing too thick at certain zoom levels
  • Fixed flickering VFX on vents in the Power Plant combat map
  • Fixed an occasional exception when entering the overworld as an entity spawned
  • Fixed an occasional exception when entities are destroyed
  • Fixed an occasional exception when entering and exiting the workshop

YOU CAN FIND THE FULL LIST OF KNOWN ISSUES HERE.