Changes in 0.18.4-b3874
🦾 indicates changes due to community feedback
- Changed convoy behavior in contested provinces – they should no longer disappear when traveling in a contested province, and instead move from site to site without leaving the province
- Re-implemented the scanner effect on the overworld, but we’re looking into redoing it to better show off our beautiful new overworld textures!
Fixed in 0.18.4-b3874
- 🦾 Readjusted lighting at night to make sure that combat is still visible!
- Fixed an exception during the draft event
- Removed some debug text on pilots
- Fixed patrols and convoys that are designated as objectives not visually updating their movement
- Fixed an exception that occurred when hovering over a patrol that the base had identified but not engaged with
- Fixed F6 not opening the upgrades screen
- Fixed liberated sites having question marks and red identification pings when they shouldn’t
- Fixed an exception that occurred when convoys were spawned at invalid sites
- Fixed convoys being able to continuously choose liberated sites as a destination (they now finish their current movement, then continue on to a hostile site)
- Actually fixed tab softlocking the game during combat if pressed while choosing a target
- Fixed movement mode hotkeys not working
- Prevented modification of damaged mechs using the scroll buttons while editing units
- Fixed many issues with different events not working as intended
- Fixed appearance of the squad roster on overworld HUD when no units are present
- Fixed some upgrades not providing a free resource when installed
- Fixed being allowed to zoom in and out on the overworld while in an event screen
- Fixed a softlock scenario where no resupply point was available until the first province was liberated
- Fixed green tint when entering combat during war
- Fixed multiple typos
- Fixed patrols being marked as defeated when they shouldn’t
- Fixed suggested level displaying on province name UI for liberated provinces
- Prevented sites outside of a contested province from damaging enemy strength score during contest
- Fixed being unable to switch from overdrive directly to stealth movement mode
- Fixed player receiving way too many units when the reputation with home army was at max level
- Fixed some overflowing UI elements
- Fixed Objective, Battlesite and Temporary Base UI markers not clearing properly
- 🦾 Fixed melee damage and missile splash damage not working correctly!
- Fixed progress bar on decoy drones not decrementing
- Fixed invalid levels on some loot