Changes in 0.4.1-b1299
? indicates changes due to community feedback!
- Changed the name of the “Skydive” Missile Launcher to “Direct”
- ? Balance adjustments to Missile Launchers
- Lots and lots of bug fixes!
Fixed issues in 0.4.1-1299
- Fixed lots of UI issues, typos, and other text errors
- Fixed NullReferenceException during melee attacks
- Fixed secondary melee weapons being allowed to be equipped in the primary slot
- Fixed the length of axes
- Fixed an issue where guaranteed loot from Felheim (Mountain Base) is not rewarded after combat
- ? Fixed visual bugs with VFX on ejection
- Fixed a visual bug where loot crates are missing in Smash & Grab scenarios
- Improved range UI on missile launchers
- Fixed tanks being invisible on the Site Loot Inventory screen
- Fixed hybrid tanks not having the correct livery applied to them
- Fixed mech parts in hybrid tanks not receiving damage
- Fixed mech parts in hybrid tanks not disappearing on unit destruction
- Fixed flak cannon displaying no effects
- ? Fixed issues with retreats during enemy reinforcement turns in Hit & Run scenarios
- Visual bugs with VFX on melee trails on new melee weapons