Patch 0.5.3-b1599
Released: 12th April 2021
Changes in 0.5.3-b1599
- Refined melee UI:
- Melee targeting is now represented by a yellow path
- An enemy unit in the path of the yellow “strike” will be hit with the melee attack
- The end point of the melee attack will be where your unit ends up
- Rebalanced the damage colliders on melee to make them wider
- Updated visuals for energy projectiles
- Updated visuals for different damage types
- Crashing elevated tanks can now stand up after recovering
- Renamed “Flak Cannon” to “Cannon” and updated the description
- Lots of bug fixing!
Fixed Issues in 0.5.3-b1599
- Fixed an issue causing elevated tanks to avoid being damaged with both ranged and melee attacks
- Fixed VFX on the new energy weapons
- Fixed heat warning on the timeline not displaying correctly
- Fixed reinforcement wave hybrid tanks missing lower body integrity bar as well as turret
YOU CAN FIND THE FULL LIST OF KNOWN ISSUES HERE.