Changes in 0.6.3-b1868
? indicates changes due to community feedback
Retreat Improvements
- ? Retreat action is no longer available when retreat is not possible
- Retreat action now has a unique icon and colour
Miscellaneous
- Rebalanced Tsubasa armor set to be more resilient
- Changed “Overheat Threshold” on unit summary to “Overheat Point”
- Added new UI SFX to Roadmap, Generate Seed, and Randomize Seed buttons
- Lots of bug fixing!
Fixed Issues in 0.6.3-b1868
- ? Tentatively fixed an issue allowing autocannons and cannons from tanks to be salvaged
- Fixed an issue where units would remain in the air after their arm was destroyed during a melee attack
- Fixed various weapon trait inaccuracies including the “Concussive” trait appearing on all shields
- Fixed liveries not saving if “All Parts” button was used to paint them
- Fixed part/subsystem preview not clearing when you deselect
- Fixed an issue where “Scrap and Detach” in the inventory did not give the appropriate scrap for common rarity parts
- Fixed part preview not clearing when deselecting or scrapping parts in inventory view
- Fixed Scrap Parts UI appearing in Loot Inventory Scan
- Fixed Scrap Parts UI appearing in Livery Editing
- Fixed fully scrapped parts not disappearing until navigating away from the list
- Fixed the word “DEBUG” appearing instead of Overheat Point number
- Fixed occasional issues with Incendiary weapons not displaying properly in lists
- Fixed an issue where units would hover while running before a melee attack
- Fixed an issue causing the “Lights Out” event to appear too frequently
- Fixed missing unit presets for the training army unit groups and added juggernaut, sharpshooter and striker presets