Changes in 0.7.3-b1971
Map background decoration
- Added trees to all combat map backgrounds
- Added more roads, railways, and hills to the backgrounds of some combat maps
- Added wider road sets to combat maps
More SFX
- Added unique SFX for beam weapons
Updated Beam Weapons
- Added placeholder names for beam weapons:
- Beam 1 → BM1 Anthelion
- Beam 2 → BM2 Aurora
- Beam 3 → BM3 Alpenglow
Miscellaneous
- ?️? Added Iridescent livery >:)
- Lots of bug fixes!
Fixed issues in 0.7.3-b1971
- Fixed an issue causing enemy spawn points to be too close to turrets
- Fixed single enemy units occasionally spawning in the first wave of combat
- Fixed range on beam weapons with range modifying subsystems
- Fixed victory parade event spam when base exits a province
- Fixed caches and battlefields not being inspectable
- Fixed an issue winning and salvaging multiple patrol encounters in a row caused the base to get stuck on the overworld