Patch 0.7.4-b2035

Released: 10th June 2021

Changes in 0.7.4-b2035

More Map Improvements

  • Decorated the Mountain Base combat map background
  • Added details to Convoy area background

More Beam Improvements

  • Beam weapons now have a unique models
  • Renamed two Beam weapons:
    • BM1 Anthelion → BM1 Sunswarm
    • BM2 Aurora → BM2 Glorydog
  • Added weapon descriptions
  • Added muzzle flashes and more VFX on the beams

More Liveries!

  • Four more iridescent liveries! 
  • Added iridescence to Experimental liveries

More More!

  • It’s now possible to equip Melee Sidearms as Primary weapons
  • Updated the Phantom Brigade logo
  • Lots of bug fixes!

Fixed issues in 0.7.4-b2035

  • Fixed optimal range ring only showing when hovering off the timeline
  • Fixed an issue where weapon prefixes were hidden from the parts lists
  • Fixed a gap that couldn’t be crossed on small facility combat maps
  • Fixed turrets on tanks pointing the wrong direction when spawning in to combat
  • Fixed camera angle UI appearing in Inventory
  • Concussed units can no longer be collided with in combat (you can now path through them)
  • Fixed retreat updating to victory a turn late on Hit & Run scenarios
  • Fixed a rare issue causing Guardian tanks to spawn with no health in Ostbager-Wiel
  • Fixed an issue where the path of beams reflected off certain shields were too long
  • Fixed blank tooltips appearing when hovering over a button after launching the game for the first time
  • Fixed ballistic muzzle flash appearing on Beam weapons
  • Fixed shading on small fir trees
  • Fixed flickering on a patch of terrain in the Mountain Base map
  • More fixes to floating trees and hills on map backgrounds