Patch 0.13.0-b2773
Released 16 Nov 21 - RELEASE
Patch 0.12.3-b2770
Released 10 Nov 21 - EXPERIMENTAL
Patch 0.12.2-b2755
Released 04 Nov 21 - EXPERIMENTAL
Patch 0.12.1-b2728
Released 28 Oct 21 - EXPERIMENTAL
Patch 0.12.0-b2696
Released 19 Oct 21 - RELEASE
Patch 0.11.3-b2684
Released 14 Oct 21 - EXPERIMENTAL
Patch 0.11.2-b2642
Released 07 Oct 21 - EXPERIMENTAL
Patch 0.11.1-b2560
Released 23 Sep 21 - HOTFIX
Patch 0.11.0-b2533
Released 21 Sep 21 - RELEASE
Patch 0.10.4-b2529
Released 16 Sep 21 - EXPERIMENTAL

Patch 1.1.2

Released: 10th August 2023

Hey Brigadiers! Just a quick hotfix today for all you modders out there.

Fixes

  • Fixed an issue that caused mods that had config edits and UI sprites to crash the game with a black screen on startup

Known issues

  • All audio except for cutscene audio will sometimes not play
  • Tooltips can flow off the sides of the screen in some circumstances
  • Occasionally destroyed mechs are flung around the map after viewing replay mode
  • On launch, it seems audio is occasionally not playing on the main menu and in gameplay except for cutscenes. If you do encounter this please relaunch your game
  • There is a chance of the province liberation event being interrupted by other post-combat events, meaning the opportunity to participate in the parade is not given to the player when the province is won
  • Some events do not end correctly – this could be caused by playing with an older save file
  • Sometimes patrols can get stuck behind the mobile base without engaging in combat. This can be resolved by entering liberated territory briefly
  • Many maps that contain turrets do not also have generator buildings – turrets must be manually destroyed on these maps
  • Performance issues are common